Concept: Waterworks was an independent project I worked on over the summer in a team with my brother, Jesse Baker. It is a mobile game focusing on the manipulation and movement of water through a maze.
Later, the project was expanded upon, and redesigned as a potential charity concept.
Genre: Physics Puzzle Game.
WaterWorks - Going With The Flow in Water-Based Physics Puzzles.
Role: Lead Programmer, QA Testing, Art/UI Design, Mechanic Design
Made For: Independent Project
Time Taken: 1 Month
Tools: Unity 3D, Photoshop