Concept: Waterworks was an independent project I worked on over the summer in a team with my brother, Jesse Baker. It is a mobile game focusing on the manipulation and movement of water through a maze.

 

Later, the project was expanded upon, and redesigned as a potential charity concept. 

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Genre: Physics Puzzle Game.

WaterWorks - Going With The Flow in Water-Based Physics Puzzles.  

Role: Lead Programmer, QA Testing, Art/UI Design, Mechanic Design

Made For: Independent Project

Time Taken: 1 Month

Platform: Mobile

Tools: Unity 3D, Photoshop

 

Paper prototype used to design Waterworks: grain used to simulate water and test game flow

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